This is where you can find all of content I've designed or developed outside of work.
Hidden Cars (password is "car quay"). Hidden Object game I've been working on for my son. C#/Unity. All art and code was done by me, sounds sourced externally.
Rachel's Game: A simple platformer game I made in Unity for my partner. It took about four weeks to make. The code was written in C#.
Making a Roblox Game: I made this roblox game in a few hours in order to teach myself how to use Roblox Studio. Note that you will need to have downloaded and installed Roblox to play this game.
Mordark's Castle: Another example of a unity game I've created, this time it's a puzzle game. I created a tile-based level editor within Unity in order to lay out the rooms (this was before Unity had a package that contained this functionality), it took about a month to get to this stage.
Octopus for 5e. I've created a new Race for the game "Dungeons and Dragons"
CDDA Tiles. While I'm not an artist, I occasionally create pixel art and I've had some of my art integrated into the game "Cataclysm, Dark Days Ahead."